Arfaat.

Websites that feel like the product they represent.

Web Experiences

Web applications and immersive websites — including 3D, WebGL, and motion-driven experiences — designed with the same precision as the software behind them.

Overview

Web Experiences, done properly.

The front end is where the business is judged first. A slow, generic website undersells serious engineering happening behind it.

I build web applications and immersive marketing experiences — including WebGL and 3D-driven sites — with strong UI/UX foundations, real performance discipline, and design that matches the quality of the systems underneath.

Every experience is engineered, not templated: accessible, responsive, and fast, whether it is a functional web application or a cinematic 3D showcase.

The Problem

What This Solves

What's Included

Capabilities

01

Web application development

Functional, fast, accessible web applications built with modern frameworks and real UX discipline.

02

Immersive & 3D websites

WebGL and Three.js-driven experiences — scroll-controlled 3D scenes, custom shaders, and cinematic motion.

03

UI/UX and product design

Interface design grounded in usability and a distinct visual identity, not generic templates.

04

Performance engineering

Core Web Vitals, load performance, and rendering optimisation treated as first-class requirements.

05

Motion and interaction design

Scroll-driven storytelling, transitions, and micro-interactions that support the content rather than distract from it.

06

Technical SEO foundations

Server-rendered content, structured data, and clean architecture so immersive sites remain fully discoverable.

Sub-Offerings

Inside Web Experiences

Web Applications

Fast, accessible, genuinely usable products.

Functional web applications built with modern frameworks and real UX discipline.

Immersive Experiences

WebGL and 3D storytelling that stays fast and accessible.

Scroll-controlled 3D scenes, custom shaders, and cinematic motion design.

UI/UX & Product Design

Interfaces designed around real usability.

Interface and product design grounded in usability and a distinct visual identity.

How It Works

Process

  1. 01

    Define the narrative

    Establish what the site needs to communicate and in what order before any visual or technical decisions are made.

  2. 02

    Design the system

    Build the visual language, typography, and interaction patterns as a coherent system.

  3. 03

    Engineer the experience

    Build the front end — including any 3D, shader, or motion work — with performance and accessibility built in from the start.

  4. 04

    Optimise

    Tune performance, responsiveness, and Core Web Vitals across devices.

  5. 05

    Launch and refine

    Ship with proper SEO foundations in place and refine based on real usage.

Under The Hood

Technologies

Who This Is For

Use Cases

Questions

Frequently Asked

Will a 3D or WebGL website hurt my SEO?

Not if it is built correctly. Content is server-rendered as real HTML alongside the 3D layer, so search engines see full text content regardless of what is happening in the canvas.

Will a 3D site be slow on mobile?

Immersive experiences are built with adaptive quality — reduced particle counts, capped pixel ratios, and simplified effects on lower-powered devices — plus a static fallback if WebGL is unavailable.

Do you design as well as build?

Yes. Design and engineering are handled together so the visual system and the technical implementation stay aligned throughout.

Can you build a standard web application without the 3D elements?

Yes — immersive 3D is one option, not a requirement. Many projects call for a clean, fast, well-designed web application without WebGL, and that is built with the same care.

Related

Start a Project

Ready to talk about web experiences?

Tell me about the problem, not just the tool you think you need. I'll reply with an honest read on scope and whether it's a fit.